
keybindoverlord
they are seriously annoying but more importantly they keep draining my medkits and bandages

CtrlAltHeadshot
The core idea with these nasty ball lightning anomalies is pretty straightforward once you understand how they work. First thing you need to know, and this is super important, take off any artifacts you've got equipped in your suit slots because these things are like magnets to them. You can keep artifacts in your inventory that's totally fine just don't have them actively equipped. When you're getting ready to deal with one, grab some bolts and start mapping out where it moves, this becomes way easier when you're not being chased because of artifacts. A lot of players dont realize but you can actually use stuff in the environment like walls or large objects as cover while figuring out its patrol pattern.
For the regular electric anomalies on the ground, those work a bit differently but here's something interesting - if you throw a bolt at them, they'll actually discharge and give you a small window to move through. You've got about 2-3 seconds before they activate again, so timing is everything here. Just remember these things always come back to life you can't permanently get rid of them but that's part of the zone right? Maybe worth mentioning that watching their discharge patterns can help you time your moves better especially in tight spaces where you can't afford mistakes

Discover the vast Chornobyl Exclusion Zone full of dangerous enemies, deadly anomalies and powerful artifacts. Unveil your own epic story as you make your way to the Heart of Chornobyl. Make your choices wisely, as they will determine your fate in the end.
Developer
GSC Game World
Publisher
GSC Game World, SEGA, 4divinity
Genres
Action, Adventure, RPG
Platforms
Xbox Series X|S, Windows
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