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Syphon Filter 2

Hard mode:
Highlight the "New Game" option at the main menu. Then, hold Square + 
Circle + L1 + R2 + Select + Up + X.

Super Agent mode:
Pause game play and highlight the "Weaponry" option. Then hold Select + 
L2 + Circle + Square + X (in that order). A sound will confirm correct 
code entry. Enter the options screen and select "Cheats". 

End level:
Pause game play and highlight the "Map" option. Then hold Right + L2 + 
R2 + Circle + Square + X. A sound will confirm correct code entry. 
Enter the options screen and select "Cheats". This allows the current 
mission to be successfully completed. 

Level select:
Successfully complete the game under the normal difficulty setting to 
unlock the level select option.

Movie theater:
Pause game play and highlight the "Briefing" option. Then, hold Right 
+ L1 + R2 + Circle + X. A sound will confirm correct code entry. Enter 
the options screen and select "Cheats". Alternately, successfully 
complete the game to unlock all but two of the game's movies. The 
final two movies are unlocked when the game is successfully completed 
under the hard difficulty setting.

The first bonus movie is unlocked after Mission 5 (McKenzie Airbase 
Exterior) under the hard difficulty setting. Lian will say "Got it" 
as she is flying away in the helicopter to confirm the secret. The 
movie is called "Before and After I" and is on disc 1. It has some 
behind-the-scenes footage of an early rendition of Gabe. It contains 
CG footage of Gabe running through the missile silo from the first 
Syphon Filter. Gabe does not look very detailed and the silo looks 
completely different. Then the movie transitions to the finished 
version we saw in the game, with Gabe confronting Markinson.

Agency Computer Lab multi-player stage: 
In the second room at the start of the Agency Bio-Lab Escape level, 
(after receiving the incoming radio traffic) are two vents that you 
can crawl through. The one on the left is the correct exit out of 
the Bio-Lab. The other vent leads back the way you came toward the 
Operating Room where you overheard Dr. Weissinger in the previous 
level. Head down this second vent back the way that you came from. 
When you exit the vent, there will be one Unit 1 trooper on the 
left in an alcove. Run past him down the U-shaped hallway which 
leads to the Operating Room. You should be able to see the autopsy 
table through the door. There are three more armored troopers in 
the operating theater -- one low by the door and two on either 
side up in the theater seats. Roll into the room past the low 
trooper. If this is not done, when you get near the door he will 
run in front of it to block your path. Run immediately toward the 
table with the computer. Climb up on to the table, and then up 
onto the balcony (you will probably get shot up pretty bad while 
climbing up). Then, roll toward the center of the back wall and 
into a small room. There is an M-79 grenade launcher in this 
little room which unlocks the Agency Computer Lab map. Gabe will 
say "Got it" to confirm that it has been collected. You do not 
have to finish the level for the map to be unlocked.

Bunker multi-player stage:
Find the PK-102 in the Moscow Streets level. There is a point 
where two cars will try to run you over at the same time, and 
you have to leap and grab a pole above you to avoid them. After 
this happens, drop down, and go back and search the two newly 
crashed cars. Face the tail ends of the cars. The car on the 
right has the PK-102 inside. Warning: The cars are on fire, so 
search carefully. Also, after they crash an enemy will get out 
of each car. At least one of them has a M-79 grenade launcher. 

Caves multi-player stage:
Find the binoculars in the Colorado Interstate 70 level you 
must find the Binoculars. They are located behind the first 
closed door on your left that you reach. Press Triangle to open 
the door. This reveals a passage. Go left, open another door, 
and enter the room. The box containing the binoculars is in 
this room.

D.C. City Park multi-player stage:
Find the dirty laundry in the New York City Slums District level 
in one of the washing machines in the first Sniper Building of 
the level. This is the building that is similar to the slums 
district level in multi-player mode.

Disco Underground multi-player stage:
In the Disco 32 level, after killing the bodyguard on the 
catwalk, three more guards will run in the door. Kill all three 
before they can throw a grenade at you. None of them have flak 
jackets. When you kick open the doors to the next dance floor 
with big speakers in the corners, you will need to kill these 
three guards before the guard above you can throw a grenade. 
Save your BIZ-2 ammo for him, run to the right, and hide behind 
the speaker. Kill the two guards on the floor. As the guard 
above you runs around so he can throw a grenade, use the BIZ-2 
for a head shot. He does have a flak jacket.

Jungle multi-player stage:
Kill Archer at the very end of the C-130 Crash Site level with 
one shot (head shot). It is recommended that you use the 
silenced sniper rifle to kill him because of its zooming 

Pharcon Site multi-player stage:
Find the girlie mag in the Pharcon Lab, after you taze the guards. 
It is located after you go through the Mars exhibit. 

Prison multi-player stage:
Complete the Aljir prison break in without using the crossbow. You 
will have to sneak and roll up to the first man before he makes it 
out in the open. Roll a lot, but do not roll into him. You also 
cannot run or he will turn around. You should be able to run up 
very close to the male guard and the female guard who chased down 
the second prisoner. The last guard turns and looks around quite a 
bit. Walk against the left wall, and hide behind the support. He 
will walk out past you, and then you can get him. 

Rockies multi-player stage:
Find the H11 sniper rifle on the first level (Colorado Rockies). 
The H11 is near the waterfall and ice arch where you first meet 
Chance. Instead of jumping over the waterfall chasm, hang from the 
edge of the chasm and drop down into the tunnel. The H11 is in 

Surreal multi-player stage:
In Volkov Park, kill the first guard to the left very quickly 
before he destroys the car. After you kill him, collect the BIZ-2 
in the car he did not destroy. 

Additional multi-player characters:
Find the M-79 grenade launcher on the second to last level (New 
York Sewers) to unlock the following seven multi-player 
characters: Ninja Gabe, Scuba Lian, Unit 1 (armored trooper from 
the Bio-Lab Escape level), Dr. Elsa Weissinger, Uri Gregorov, 
Lawrence Mujari, and SWAT officer (helped in the New York Slums 
level). The M-79 is near the end of the level (in the parking 
garage). Near the top of the stairs is an open doorway into the 
parking garage, where a black van is driving past. Instead of 
exiting the stairwell at that location, keep climbing up the 
stairs. There will be five Agency operatives scattered on the 
landings above armed with silenced HK-5s, grenades, and M-79s. 
Use the M-79 to clear them out. The M-79 is on the top landing.

Complete the C-130 Crash Site level under three minutes to unlock 
the characters from the original Syphon Filter game in 
multi-player mode.

Defeating Uri Gregorov:
If Gregorov sees you, he will kill you with a head shot. Remember 
what Gabe Logon said earlier in the game, "What they can't see, 
they can't hit." The strategy here is simple: Kill the lights. 
Sneak after Uri as he walks around to find you and at the same 
time observe the environment and what you have to work with. 
Note the statue of the man on a horse, and the lights 
surrounding the statue. You will have to shoot these lights 
using any silenced weapon. Allow Lian to die and you can get a 
fresh start. At your starting point, sneak after Uri and stop at 
the center of the far fence (to the left of the statue). Hold X 
and have your weapon manually aimed at the far light to your 
right. Pay attention to the radar. When Gregorov's dot disappears 
from the radar, count to about five to ten seconds and shoot the 
light. Now, run over to the statue and hide from Gregorov. He 
will come over to investigate. He knows that you are near and 
will crouch-walk around the statue. Avoid being seen and shoot 
out the rest of lights, pausing about ten to twenty seconds in 
between to observe Gregorov's movements. Once all the lights have 
been shot out you will hear him say "Damn you!" You can now walk 
up and zap him with your taser. Watch for the surprise after he 
is defeated. 

Defeating Chance:
To defeat Chance, the final Boss in Mission 20 (Finale), watch the 
opening FMV sequence that plays at the beginning of this level, as 
it provides some hints. As soon as the level begins, turn right 
and run out the second door. Run to the helicopter and take the 
flak jacket and UAS-12 auto-shotgun. It is probably a good idea to 
run behind the helicopter to stay out of the line of fire and take 
the flak jacket first. Dodge around while doing this, roll under 
the helicopter, and do whatever is necessary to keep the 
helicopter between you and him so he cannot get a clear shot. Keep 
checking your radar to watch his location. Once you have gotten 
both items, switch to the UAS-12 and run around the helicopter. 
Keep running around and dodge him until he is down by the tail and 
you are standing near the cockpit. When that happens, face the 
helicopter, then run out into the open to your left (which is the 
right side of the Blackhawk). Wait for him to get on to your side 
of the helicopter. Then maneuver so that there is a direct line 
between you, him, and the tail rotor of the UH-60. Shoot him with 
the UAS-12. He will not be able to fire back while you are hitting 
him, and the impact of the shotgun blasts will carry him into the 

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