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Extra gold:
Begin game play in multi-player mode and give all gold to one character. 
Save the game for the character with the gold, but not the other character. 
Restart the game, and the player that was not saved will have the same 
amount of gold present before giving it to the other character. Repeat 
this process to collect as much gold as needed. This also may be done with 
elixirs after they appear in the game to allow a character with enhanced 
attributes to be built. Note: Due to the limited amount of space in the 
inventory, only 200,000 gold pieces may be carried at one time. 

Duplicating belt items:
When your player is surrounded by items and you can not throw down any 
more items without moving, throw an item from your belt. It will fall on 
the ground two squares from your player, but the item will still be on 
your belt. You can pick it up and have two. This can be done as many 
times as needed, with any item that is on your belt. This is especially 
useful with elixirs (spectral) and potions of full rejuvenation when in 
the lower levels. 

Bonus characters:
Play all six standard characters until they are fully developed on the 
same memory card. Then start a new game, go to the "One Player" menu, 
select the "Load Character" option, and choose the memory card with the 
six characters. Return to the "One Player" menu, highlight "Load 
Character", and hold Left or Right until the character portrait changes 
to a new person (alternate versions of the townspeople). Fully develop 
the new character and repeat the steps to unlock more characters. 

Attribute increase for items:
If you do not have enough of a single attribute to use a weapon, helmet, 
or armor, equip a ring or amulet that will raise that attribute. Equip 
the item that was previously unwearable, then remove the ring or amulet. 
The item will not turn red and you can still use it. Note: This only 
works if the item you want to equip adds points to the attribute that 
was boosted.

Danworld Network
© 1996- Danworld, Inc.