Command & Conquer: Red Alert
Build a missile silo. When the missile is ready, sell the silo and
immeidately launch the missile. If you were quick enough, the sale
will have stopped and some troops will come out of the silo.
Long Range Grenadiers:
In multiplayer or the regular game, play as the soviets. Next,
build a grenadier and have him force fire on the ground around him.
Right before he throws it, click anywhere on the map and the
greade will SAIL over to that point.
When playing as the Russians, build a Tech. Center. After you build
it, sell it. All the special characters you get from the Tech.
Center will still be available, and you get back all that wasted
energy you used on the Te ch. Center. You can now build more Tesla
Coils to protect your base, and still have Tanya and the Mammoth
Sell Your Vehicles:
To sell your vehicles, build a service depot and place a vehicle on
it. Next put the SELL cursor on it and when it turns green press
the left mouse button. This doesn't work with V2 Rocket Launchers.
Selling Tanks and Harvesters:
If you want to sell your vehicles, like the ones you don't want or
you are out of money and need that last little bit then this is the
code for you. Here is what you do: build a Repair Facility and d
rive a tank or vehicle onto it and while it is on the very edge put
the sell button on it and it will sell. (The sell icon will be
green if you catch it at the right time.) My suggestion is to have
the sell button ready.
Soviet Playing Tip:
When playing as the Soviets, when you have a Iron Curtain and a
Missle Silo, send a tank into the enemy base. When he is attacked,
use the Iron Curtain on him. When lots of enemys come around him,
launch the atom bomb.
To view the ending credits, click on the Westwood logo on the title